using System;
using System.Collections.Generic;
using System.Linq;
using System.ComponentModel.DataAnnotations;

namespace secret_server.Models
{
    public class Couple
    {
        public Guid Id { get; set; }

        public CoupleStatus Status { get; set; }

        public Guid WorldSceneId { get; set; }

        public Guid ManualCharacterSceneId { get; set; }
        public virtual CharacterScene ManualCharacterScene { get; set; }
        public Guid AiCharacterSceneId { get; set; }
        public virtual CharacterScene AiCharacterScene { get; set; }

        [Required]
        public string ConversationId { get; set; }

        public int Break { get; set; }
        public int Marry { get; set; }
        public int Fucker { get; set; }

        public Guid CurrentTopicId { get; set; }
        public virtual Topic CurrentTopic { get; set; }
    }

    public enum CoupleStatus {
        Standby = 1,
        Runing = 2,
        Done = 3
    }
}
